Studentships offered as part of the Gamification to Increase Physical Activity 

Our Research Group is developing Gamification solutions supported by GLL and as part of that  we have opened three studentships suitable for UK/EU students. These grants are for :  Master by Research (one year, full time) on a Gamification app for people with Special Needs  PhD (three years, full time) on improving strategies and producing […]

Partnership on gamification for healthier lifestyles 

A technical collaboration between the Research Group on Development of Intelligent Environments at Middlesex University London and GLL, a non-profit charitable Social Enterprise organization which runs over 250 sport and leisure facilities and libraries in the UK. The aim of the collaboration is to explore whether technology can help encouraging citizens to increase their involvement […]

Gamification to Encourage Increase on Healthier Physical Activity in Children 

**** THIS POST HAS BEEN TAKEN **** We are looking for an enthusiastic M.Sc. by Research student interested in working in partnership with GLL and Middlesex University London  to develop a system to incorporate gamification concepts as part of the strategy to encourage healthy physical activity in children.    The student will be based at the […]

Distinguished Researchers from University of Rome “Sapienza” visited our lab 

Very happy to host colleagues from Rome…

Welcome Daniele Sora from University of Rome 

Part of the group during Christmas 2017 

Welcome Jose Gines – new Research Associate of the SUCCESS project 

MSc by Research on Ambient Assisted Living – 1 study fees grant available 

DSActive Healthier Lifestyles App  

The group presented research results at IE’17 in Seoul 

External Collaborator Visit 

Dr. Asier Aztiria came to visit us at Hendon Campus…

Page generated in 1.009 seconds. Stats plugin by www.blog.ca